hx3d  1
2D/3D Simple Game Framework
collision_matrix.inl.hpp
1 /*
2  2D physics collision matrix.
3  Copyright (C) 2015 Denis BOURGE
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
18  USA
19 */
20 
21 template <class... Categories>
22 void CollisionMatrix::addMask(std::string name, std::string category, Categories... others) {
23  addOneMask(name, category);
24  addMask(name, others...);
25 }
26 
27 template <class... Categories>
28 void CollisionMatrix::addMask(std::string name, std::string category, typename std::enable_if<sizeof...(Categories) == 0>::type* test) {
29  addOneMask(name, category);
30 }