hx3d  1
2D/3D Simple Game Framework
audio.hpp
1 /*
2  Audio header.
3  Copyright (C) 2015 Denis BOURGE
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public
7  License as published by the Free Software Foundation; either
8  version 2.1 of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free Software
17  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
18  USA
19 */
20 
21 #ifndef HX3D_MAIN_AUDIO
22 #define HX3D_MAIN_AUDIO
23 
24 #include "hx3d/audio/audio.hpp"
25 #include "hx3d/audio/display.hpp"
26 #include "hx3d/audio/effect.hpp"
27 #include "hx3d/audio/fft.hpp"
28 #include "hx3d/audio/music.hpp"
29 
30 #include "hx3d/audio/display/spectrum.hpp"
31 #include "hx3d/audio/display/waveform.hpp"
32 
33 #include "hx3d/audio/converters/s16_converter.hpp"
34 
35 #endif /* HX3D_MAIN_AUDIO */